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<td class="classHeaderTableLabel">Class</td><td class="classSignature">public class Mouse3DController</td>
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<p></p>
  The Mouse3DController class is responsible for generating interactive 3D content. As such, it dispatches Mouse3DEvents from 3D objects and makes DisplayObjectMaterials behave like normal DisplayObjects in terms of MouseEvents.
  
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<a href="../../events/Mouse3DEvent.html" target="">com.derschmale.wick3d.events.Mouse3DEvent</a>
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<a href="../../materials/AbstractMaterial.html" target="">com.derschmale.wick3d.materials.AbstractMaterial</a>
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<a href="../../materials/DisplayObjectMaterial.html" target="">com.derschmale.wick3d.materials.DisplayObjectMaterial</a>
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<a class="signatureLink" href="#Mouse3DController()">Mouse3DController</a>(viewport:<a href="../../view/Viewport.html">Viewport</a>)</div>
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   Creates a new Mouse3DController.</div>
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<td class="detailHeaderName">Mouse3DController</td><td class="detailHeaderParens">()</td><td class="detailHeaderType">constructor</td>
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<code>public function Mouse3DController(viewport:<a href="../../view/Viewport.html">Viewport</a>)</code><p>
   Creates a new Mouse3DController.
   
   </p><span class="label">Parameters</span>
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<td width="20px"></td><td><code><span class="label">viewport</span>:<a href="../../view/Viewport.html">Viewport</a></code> &mdash; The Viewport instance used to check for mouse events.
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<a href="../../view/Viewport.html" target="">com.derschmale.wick3d.view.Viewport</a>
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